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King Arthur

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King Arthur
King ArthurProfile.png
Wielder of Excalibur
Release Date: January 7, 2019
Cost: 5,500 Favor.png 200 Gems.png
Pantheon: ArthurianSquare.png Arthurian
Type: Melee, Physical
Class: Warrior
Pros: High Crowd Control, High Area Damage
Details
Health: 475 (+80)
Mana: 230 (+40)
Speed: 370 (+0)
Range: 16 (+0)
Attack/Sec: 1 (+0)
Basic Attack
Damage: 39 (+2)(+100% of Physical Power)
Progression: 1x damage, .33x in AoE. Lunge when no target is in range
Protection
Physical: 17 (+3)
Magical: 30 (+0.9)
Regeneration
HP5: 9 (+0.8)
MP5: 4.4 (+0.4)
External Links
Smite.Guru: Arthur Profile
Hi-Rez: Arthur Profile

Lore

Long have there been many different legends told of a great warrior king, who rose to deliver peace to lands riven by war. By his hand was the bloodshed ceased, and all its peoples united under his reign. And with his knights he ventured out, to safeguard with steel all that he had sworn to protect.

But in his absence, the order he had won was fated to end, as the King's own son—Mordred— sought the power to rule for himself. A betrayal most cold, threatening to turn all that he held dear to ashes.

Upon his return, the King beheld what had become of his realm and people. He was their guardian, an oath he bore above all others.

The battle raged, sundering Camelot as surely as the King's own bloodline. He carried the day, in the end, but at the cost in stone, blood, and soul.

In its wake the king sets out, upon a new journey. For Avalon has called to him, and Arthur shall answer.

Abilities

PassiveSteadfast
King Arthur Steadfast.png
Each ability that damages a god results in a stack of Steadfast, reducing damage taken and increasing energy gain. Each time King Arthur uses an ability he swaps between his Standard and Combo Abilities. All abilities are Instant Cast. Attack Speed and Item Passives do not benefit his Basic Attacks. Attack Speed increases his energy gain.
Damage Mitigation: 1.5% per Stack
Duration: 15s
Ability Type: Buff
Attack Speed Conversion: 33%
Bonus Energy Gain: 25% per Stack


1st AbilityOverhead Slash (Hamstring)
King Arthur Overhead Slash (Hamstring).png
Standard: King Arthur deals a devastating overhead blow in Melee range that creates a slashing attack that travels forwards. Enemies hit by the Melee strike take 50% of the damage from the Slicing attack.

Combo: King Arthur swipes low, crippling and damaging enemies that are struck.

Ability Type: Line(Cone)
Cripple Duration: 1.25s
Cooldown: 14s
Range: 70 (30)
Energy Gain: 3
Slash Damage: 60/115/170/225/280 (+ 60% of your Physical Power)
Cost: 35/40/45/50/55 mana
Combo Damage: 60/120/180/240/300 (+ 60% of your Physical Power)


2nd AbilityBattle Stomp (Uppercut)
King Arthur Battle Stomp (Uppercut).png
Standard: King Arthur stomps on the ground with heavy force, causing enemies around him to take damage and become slowed.

Combo: King Arthur charges forward, stopping on first god hit. At the end of the charge King Arthur unleashes an uppercut, knocking up enemies into the air.

Ability Type: Circle (Dash)
Cooldown: 14 seconds
Slow Duration: 2.5s
Energy Gain: 4
Range: 20 (35)
Stomp Damage: 40/65/90/115/140 (+ 40% of your Physical Power)
Cost: 40/45/50/55/60 mana
Uppercut Damage: 50/95/140/185/230 (+ 40% of your Physical Power)
Slow: 20/25/30/35/40%


3th AbilityTwin Cleave (Bladestorm)
King Arthur Twin Cleave (Bladestorm).png
Standard: King Arthur unleashes two cleave attacks while charging forward. Enemies hit by a cleave take damage and have their protections reduced.

Combo: King Arthur swings Excalibur around him, charging forward and damaging enemies 5 times before winding up a final strike that deals more damage. King Arthur is immune to Knockup for the duration.

Ability Type: AoE (Dash)
Energy Gain: 1
Radius: 10 (20)
Protection Shred: 7%
Cooldown: 16 seconds
Cleave Damage: 35/60/85/110/135 (+ 30% of your Physical Power)
Cost: 40/45/50/55/60 mana
Spin Damage: 10/30/50/70/90 (+ 15% of your Physical Power)
Final Damage: 30/80/130/180/230 (+ 40% of your Physical Power)

Additional Information about the Skill:

  • Can deal up to 80/230/380/530/680 (+115% of your physical power) damage in combo stance.


UltimateSundering Strike (Excalibur's Wrath)
King Arthur Sundering Strike (Excalibur's Wrath).png
35 Energy: King Arthur winds up a massive jab, charging forward slightly before striking. Enemies hit by this jab are stunned for 1s. 80 Energy: King Arthur charges forward with Excalibur drawn. If King Arthur hits an enemy god, he launches them into the air and unleashes a barrage of 6 attacks, after which he launches them back to the ground dealing damage to the target and any enemy below.
Ability Type: Line(Dash)
Max HP Damage: 15% True Damage Landing Hit
Cooldown: 20 seconds
Max HP Damage: 1% True Damage Per Hit
Range: 45(35)
Jab Damage: 100/160/220/280/340 (+ 65% of your Physical Power)
Damage per Hit: 10/20/30/40/50 (+ 10% of your Physical Power)
Landing Damage: 60/135/210/285/360 (+ 50% of your Physical Power)

Additional Information about the Skill:

  • The tooltip is wrong and Excalibur's Wrath actually does 1.5% max HP damage per hit, 5/7/9/11/13% on the landing hit.
  • Excalibur's Wrath deals a total of 120/255/390/525/660 (+110% of your physical power) damage and 14/16/18/20/22% of target's max HP as true damage.